3d animation is the stuff of legend.
Its been around since the 1980s and has spawned a massive following on YouTube, in-game animations, and in-app purchases.
But the next-gen boom has brought new games with the same basic concepts, but more complex tech that Apple has not been able to replicate.
This week, 3D animation is getting another shot in the arm thanks to a new game by a company called Daedalic.
Daedalics new game, Dragon’s Bones, is a turn-based, action-RPG with a similar style to its predecessors.
It is a hybrid between Final Fantasy VII, Dark Souls II, and Bloodborne, and features a large cast of fantasy-inspired characters.
Its main gameplay mechanics are combat, magic, exploration, and puzzle solving.
Its a game that looks like it could be a hit.
In the game, you play a young mage named Kae who is sent to find a mysterious crystal.
There she is tasked with gathering as much gold as possible and finding the crystal to create a new spell.
The game’s world has a deep backstory, but the core of the story is Kae’s quest.
But she has a problem: The crystal she needs is not there, and she’s trapped inside a cave.
The game takes place in a fantasy world in which humans have taken over, and it revolves around Kae.
She must defeat a dragon named Balthazar to get out, but she can’t use the crystal until she finds it, which is a challenge.
In order to get the crystal, she must travel across the world to meet with a group of adventurers.
This is where things get interesting.
Each of the seven major classes is given its own quest.
“The world of the Dragon’s Bone is a sprawling, expansive, and beautiful fantasy setting that can be found in many different forms throughout the seven main classes,” Daedalis developer, Ben Schadt wrote in a blog post announcing the game.
“The quest system is a big part of this, and provides you with a huge amount of options to tailor your game experience to suit your preferences.”
The game is also built around an array of special abilities that are only available to the Dragon class.
Each ability is unique to that class and can be used to your advantage or to hinder your foes.
For example, a powerful attack that can instantly knock down multiple enemies will make a single enemy stagger, and a healing ability will knock down any enemies caught in the blast radius.
It also gives you the ability to summon other Dragon characters that can do specific actions or assist you with combat.
Schadt also mentions a couple of other features of the game that might be interesting for the casual gamer.
Dragon characters can cast magic spells from the same source they are from.
This lets you use your class’s abilities to create your own spells that you can then share with other players.
You can summon a party of your favorite heroes and use their skills to battle enemies or defeat bosses.
And there are more special abilities, too.
If you are a fan of fantasy RPGs, this is a game for you.
It’s just not as well designed as its predecessors, but its the sort of game that could be enjoyed by fans of the genre.
For more from Ben Schada, follow him on Twitter at @ben_schada.
The views expressed here are the author’s own and do not necessarily reflect Al Jazeera’s editorial stance.